Graphics
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Note: most data is compressed
Offset | Size | Name |
---|---|---|
0x2F0000 | 0x8000 | Intro - Red tinted Earth (8bit) |
0x300000 | 0x8000 | Intro - Mountains (8bit) |
0x310000 | 0x8000 | Intro - Wall Painting(8bit) |
0x320000 | 0x8000 | Intro - Ship(8bit) |
0x330000 | 0x8000 | Intro - Plane (8bit) |
0x340000 | 0x8000 | Intro - Hell (8bit) |
0x26C278 | Dynamic objects | |
0x26C244 | Carryable objects | |
0x277ff0 | Japanese status effects | |
0x368000 | 0x4000 | Normal font (2bit) |
0x378000 | 0x10780 | Japanese font (2bit) |
0x33e57c | Overworld mini-map | |
0x2ddb14 | Enix Nintendo logos | |
0x2a9784 | UI numbers (2bit) | |
0x26E278 | 0x4000 | Underworld tiles (Mode7) |