Weapon Color

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Weapon effects use an interchangeable palette of 6 colors, which are loaded into colors 2-7 of the corresponding sprite palette (offset 0x124 or 0x1A4 in CGRAM depending on the current map). The Weapon Color Palette Table defines a set of 8 such palettes and additional 8 currently unused entries. The Weapon Color Assignment Table assigns every weapon a color index.

Name EN JP G0 Description
Weapon Color Assignment Table 85D2F6 85D25E 85D329 32 entries, one byte for each weapon (items 0x80-0x9F)
Weapon Color Palette Table B3DDF2 B1D871 B3DE00 16 entries, of which are 8 unused, 12 byte á 6 colors each


Predefined Colors

Color: 00 01 02 03 04 05 06 07
Weapon: brown red green blue pink grey light yellow dark yellow
0x80 Hex Rod 00
0x81 Crystal Spear 03
0x82 Ra Spear 00
0x83 Rock Spear 05
0x84 Sticker 02
0x85 Neo Fang 03
0x86 Icepick 03
0x87 - 01
0x88 Bronze Pike 03
0x89 Light Rod 06
0x8A - 04
0x8B Silver Pike 05
0x8C Fire Pike 01
0x8D Trident 04
0x8E Soul Wand 07
0x8F Thunder Pike 06
0x90 Sea Spear 05
0x91 Geo Staff 00
0x92 Dragon Pike 07
0x93 3 Part Rod 01
0x94 Light Pike 06
0x95 Fauchard 00
0x96 X-Spear 04
0x97 - 00
0x98 - 00
0x99 - 00
0x9A - 00
0x9B - 00
0x9C Hero Pike 01
0x9D Enbu Pike 03
0x9E Alpha Rod 03
0x9F Block Rod 02