Damage

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m (Effective Player Critical Chance: : The added value is 8 not 6.)
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=Magic Attacks=
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Magic damage depends on your luck value.
  
 
=Damage Calculation=
 
=Damage Calculation=

Latest revision as of 20:06, 20 April 2021

Damage in Terranigma is punishing and rewarding at the same time and being one level up can make all the difference.

Here is how damage works in Terranigma.

[edit] Basic Attacks

Attack Damage multiplier
Quick (Normal) 100%
Rushing 75%
Spinner 125%
Slicer 150%
Slider (Red) 200%
Slider (Blue) 100%

[edit] Magic Attacks

Magic damage depends on your luck value.

[edit] Damage Calculation

Stats Ark Ark Enemy(Huball)
Level 1 10 1
Strength 3 11 4
Defense 2 10 2
Luck 3 12 5
Weapon Crystal Spear (+3 ATK) Crystal Spear (+3 ATK) Body

Effective Enemy Defense: (EnemyLevel + 11) * EnemyDefense / 2 / 6

HuBall: (1 + 11) * 2 / 2 / 6 = 2

Effective Player Attack: (PlayerLevel + 7) * PlayerAttack >> 3 + WeaponAttack

Ark (1): (1+7) * 3 >> 3 + 3 = 6
Ark(10):(10+7) *11 >> 3 + 3 = 26

Effective Player Critical Chance:

Value = PlayerLuck + 8 - EnemyLuck
if Value < 4 
 Value = 4
if Value > (RandomByte AND 0x7F)
 Damage * 2

Ark: (3+8) - 5 > (0x23 AND 0x7F) = FALSE

Effective Damage: (TODO: figure out the random element of the damage range)

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