User contributions for Crediar
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27 January 2013
- 09:0909:09, 27 January 2013 diff hist +300 TerraCraft No edit summary
- 09:0309:03, 27 January 2013 diff hist +67 Main Page No edit summary
- 09:0209:02, 27 January 2013 diff hist +30 TerraCraft →Download
26 January 2013
- 16:0416:04, 26 January 2013 diff hist +97 TerraCraft Added download
- 15:2315:23, 26 January 2013 diff hist −79 TerraCraft →Current features
- 15:2315:23, 26 January 2013 diff hist +76 TerraCraft →Maps
23 January 2013
- 00:4600:46, 23 January 2013 diff hist +1,354 N TerraCraft Started page
15 January 2013
- 21:3121:31, 15 January 2013 diff hist +420 Script Format Updated and added commands
- 21:2321:23, 15 January 2013 diff hist +70 Map Script Format updated 0x40, added 0x04, updated 0x08
16 April 2012
- 19:3119:31, 16 April 2012 diff hist +618 Script Format →Commands
15 April 2012
- 12:1212:12, 15 April 2012 diff hist +24 m Music No edit summary
- 12:0612:06, 15 April 2012 diff hist 0 Music No edit summary
- 12:0612:06, 15 April 2012 diff hist +563 Music No edit summary
- 11:3011:30, 15 April 2012 diff hist +302 Music No edit summary
- 11:2111:21, 15 April 2012 diff hist +922 N Music Created page with "There are a total of 59 music tracks in the game using the SPC format. == Map IDs == {| class="wikitable" |- ! ID ! Offset ! Name |- | 0 | 0x25FF83 | silence |- | 1 | 0x2DE03..."
- 11:1111:11, 15 April 2012 diff hist +154 Map Script Format No edit summary
14 April 2012
- 23:4623:46, 14 April 2012 diff hist +112 Map Script Format No edit summary
- 19:4719:47, 14 April 2012 diff hist +328 Maps No edit summary
- 19:2819:28, 14 April 2012 diff hist +216 Map Script Format No edit summary
- 16:2916:29, 14 April 2012 diff hist +47 Graphics No edit summary
- 14:4214:42, 14 April 2012 diff hist +3 Map Script Format No edit summary
- 11:5411:54, 14 April 2012 diff hist +297 Map Script Format No edit summary
- 10:2010:20, 14 April 2012 diff hist +14 Map Script Format No edit summary
13 April 2012
- 11:2711:27, 13 April 2012 diff hist +172 Map Script Format No edit summary
- 10:2410:24, 13 April 2012 diff hist +10 Map Script Format No edit summary
- 10:1810:18, 13 April 2012 diff hist +1,573 N Map Script Format Created page with "When the game loads a map it looks at a pointer table at 0x06959C and runs a some kind of script to load the map parts. There seem to be 1314(check) entries. For some reas..."
12 April 2012
- 07:0207:02, 12 April 2012 diff hist +19 m Chest Information No edit summary
11 April 2012
- 17:1917:19, 11 April 2012 diff hist +24 ROM No edit summary
- 13:2013:20, 11 April 2012 diff hist +11,030 Store Information No edit summary
- 12:3312:33, 11 April 2012 diff hist +11,002 Chest Information No edit summary
- 10:4110:41, 11 April 2012 diff hist +1,047 N Chest Information Created page with "Chest data is stored at 0x19E14C with a entry table at 0x19D8A0. == Entry table == This isn't a simple table where each chest has a global ID and has its own entry, but inste..."
- 07:4107:41, 11 April 2012 diff hist +1,026 N Script Format Created page with "Scripts are parsed bytewise. == Commands == {| class="wikitable" |- ! Opcode ! argument length (byte) ! Function |- | 0x00 | 3 | Jump to 24byte offset {| class="wikitable"..."
- 07:2107:21, 11 April 2012 diff hist +455 N WordInsertion Created page with "To save space Terranigma uses a simple word insertion for common words. It works like this: Text_E5 = 0x120000 TextInfoTable_E5 = 0x12C4EE u8 Byte = GetByte(); u32 Wo..." current
- 07:1407:14, 11 April 2012 diff hist +18 Message Format →Commands
- 07:0807:08, 11 April 2012 diff hist +16 ROM No edit summary
- 06:5806:58, 11 April 2012 diff hist +37 Compression added TD download
10 April 2012
- 12:5612:56, 10 April 2012 diff hist +255 N Compression Created page with "Terranigma uses a compression for most of the data. I re'ed it from the code and translated it to C code. So there won't be a real explanation on how it works. You can downl..."
- 12:5212:52, 10 April 2012 diff hist +17 ROM No edit summary
- 12:5112:51, 10 April 2012 diff hist +240 Main Page No edit summary
- 11:5011:50, 10 April 2012 diff hist +23 ROM No edit summary
- 11:4711:47, 10 April 2012 diff hist −1 Maps No edit summary
- 11:4711:47, 10 April 2012 diff hist +1,023 Maps No edit summary
- 11:3311:33, 10 April 2012 diff hist +87 N Messages Created page with "The messages are stored at offset 0x128000, see here for the format." current
- 11:2511:25, 10 April 2012 diff hist +714 N Graphics Created page with "Note: most data is compressed {| class="wikitable" |- ! Offset ! Size ! Name |- | 0x2F0000 | 0x8000 | Intro - Red tinted Earth (8bit) |- | 0x300000 | 0x8000 |..."
- 11:1711:17, 10 April 2012 diff hist +193 N Maps Created page with "Note: most data is compressed {| class="wikitable" |- ! Offset ! Name |- | 0x32B215 | Box menu |- | 0x2BBAFB | Crysta Town |- | 0x291BD0 | Select save file (u..."
- 10:5810:58, 10 April 2012 diff hist +4,302 N Items Created page with "The items are divided into 9 different groups: Ring Pin Regular Unique Special Weapon Speacial Weapon Armory Special Armor {| class="wikitable" |- ! ID ! N..."
- 10:4210:42, 10 April 2012 diff hist +11 ROM No edit summary
- 10:4010:40, 10 April 2012 diff hist +20 ROM No edit summary
- 10:3910:39, 10 April 2012 diff hist +263 N Store Information Created page with "The store data table is at offset 0x19D094 and has ? entries. == store data format == {| class="wikitable" |- ! Offset ! Size (byte) ! Name |- | 0x00 | 1 | ID |- | 0x01 | 2 ..."
- 10:3610:36, 10 April 2012 diff hist +4,683 N Enemy Information Created page with "The Enemy table is at offset 0x0DBB56 and has 64(check) entries. == Enemy table format == {| class="wikitable" |- ! Offset ! Size (byte) ! Name |- | 0x00 | 2 | Unknown |- | ..."