Difference between revisions of "Graphics"
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(Created page with "Note: most data is compressed {| class="wikitable" |- ! Offset ! Size ! Name |- | 0x2F0000 | 0x8000 | Intro - Red tinted Earth (8bit) |- | 0x300000 | 0x8000 |...") |
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| UI numbers (2bit) | | UI numbers (2bit) | ||
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| 0x26E278 | |||
| 0x4000 | |||
| Underworld tiles (Mode7) | |||
|} | |} | ||
Revision as of 16:29, 14 April 2012
Note: most data is compressed
| Offset | Size | Name |
|---|---|---|
| 0x2F0000 | 0x8000 | Intro - Red tinted Earth (8bit) |
| 0x300000 | 0x8000 | Intro - Mountains (8bit) |
| 0x310000 | 0x8000 | Intro - Wall Painting(8bit) |
| 0x320000 | 0x8000 | Intro - Ship(8bit) |
| 0x330000 | 0x8000 | Intro - Plane (8bit) |
| 0x340000 | 0x8000 | Intro - Hell (8bit) |
| 0x26C278 | Dynamic objects | |
| 0x26C244 | Carryable objects | |
| 0x277ff0 | Japanese status effects | |
| 0x368000 | 0x4000 | Normal font (2bit) |
| 0x378000 | 0x10780 | Japanese font (2bit) |
| 0x33e57c | Overworld mini-map | |
| 0x2ddb14 | Enix Nintendo logos | |
| 0x2a9784 | UI numbers (2bit) | |
| 0x26E278 | 0x4000 | Underworld tiles (Mode7) |