Save File

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Each entry is 0x500 bytes the game uses a 8KB SRAM (6 x 0x500 = 0x2000).

Terranigma keeps a backup of each entry and each entry is checksumed with an add checksum.

The savefile is basically just a copy from RAM from 7E0600.

Offset Length (byte) Description
0x100 0x4FE Save File 1
0x600 0x4FE Save File 2
0xC00 0x4FE Save File 3
0x1100 0x4FE Save File 1 (Backup)
0x1600 0x4FE Save File 2 (Backup)
0x1C00 0x4FE Save File 3 (Backup)
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