Difference between revisions of "RAM"
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m (moved page) |
m (Offset 0x7E047C) |
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Line 4: | Line 4: | ||
! Length (byte) | ! Length (byte) | ||
! Description | ! Description | ||
|- | |||
| 0x7E047C | |||
| 2 | |||
| Writing a map ID here will port the player to it | |||
|- | |- | ||
| 0x7E047E | | 0x7E047E |
Revision as of 22:50, 18 February 2016
Offset | Length (byte) | Description |
---|---|---|
0x7E047C | 2 | Writing a map ID here will port the player to it |
0x7E047E | 2 | Map ID |
0x7E048A | 2 | 0x80: enable UI, enables use of weapon |
0x7E04CE | 2 | Health to be restored |
0x7E064A | 2 | Equipped weapon |
0x7E064C | 2 | Equipped armor |
0x7E0659 | 2 | Attack of equipped weapon |
0x7E065B | 2 | Defense of equipped armor |
0x7E0690 | 4 | XP in BCD |
0x7E0656 | 1 | Level |
0x7E0657 | 2 | Health max |
0x7E065D | 2 | Health |
0x7E069E | 2 | Luck |
0x7E06A0 | 2 | Strength |
0x7E06A2 | 2 | Defense |
0x7E0962 | 2 | Player position X |
0x7E0964 | 2 | Player position Y |
0x7F2000 | x | Enemy info |