Different health values
Within the Japanese instruction booklet multiple screenshots that show different values for health.
|2||33||31 (There is also a screenshot with just 24)|
Decorations around the UI interface
This is printed on the back of the AUS/UK release and found in a French magazine:
There are no green weapons available to the player at the point in the game. There are only these two green weapons in the game: Sticker [Zue], BlockRod [Siberia]
Note: The green weapon also appears a lot in underworld screenshots within the instruction booklet.
Also something is wrong with the model, it looks like he attacking up but looks down and wears a mask?
A lot is "wrong" with this picture (taken from a French magazine):
- You don't have the claws in the underworld
- Only special surfaces are climbable
- Only tower 5 has no windows which means there is nowhere to go
Note: The engine does support any tile to be any surface type, but you still need claws to climb claw-surface.
This is similar but instead of using the claw-climbing this is using rope/chain-climing, with no rope/chain in-place.
Head on tower top
In this version the head, which is now on the door, was at this position.
Since this shows all rings and pin magic it might be a debug menu and not the old version of the menu. At this point in the game you don't have access to most of items on the menu. (also note the UI framing)
Elder's room removed objects
In the final version the vase at the top right and the white object(which is also not in the tileset of the map anymore) on the left side are removed.
Furthermore this is showing the old chest design.