User contributions for Crediar
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- 19:31, 16 April 2012 diff hist +618 Script Format →Commands
- 12:12, 15 April 2012 diff hist +24 m Music
- 12:06, 15 April 2012 diff hist 0 Music
- 12:06, 15 April 2012 diff hist +563 Music
- 11:30, 15 April 2012 diff hist +302 Music
- 11:21, 15 April 2012 diff hist +922 N Music Created page with "There are a total of 59 music tracks in the game using the SPC format. == Map IDs == {| class="wikitable" |- ! ID ! Offset ! Name |- | 0 | 0x25FF83 | silence |- | 1 | 0x2DE03..."
- 11:11, 15 April 2012 diff hist +154 Map Script Format
- 23:46, 14 April 2012 diff hist +112 Map Script Format
- 19:47, 14 April 2012 diff hist +328 Maps
- 19:28, 14 April 2012 diff hist +216 Map Script Format
- 16:29, 14 April 2012 diff hist +47 Graphics
- 14:42, 14 April 2012 diff hist +3 Map Script Format
- 11:54, 14 April 2012 diff hist +297 Map Script Format
- 10:20, 14 April 2012 diff hist +14 Map Script Format
- 11:27, 13 April 2012 diff hist +172 Map Script Format
- 10:24, 13 April 2012 diff hist +10 Map Script Format
- 10:18, 13 April 2012 diff hist +1,573 N Map Script Format Created page with "When the game loads a map it looks at a pointer table at 0x06959C and runs a some kind of script to load the map parts. There seem to be 1314(check) entries. For some reas..."
- 07:02, 12 April 2012 diff hist +19 m Chest Information
- 17:19, 11 April 2012 diff hist +24 ROM
- 13:20, 11 April 2012 diff hist +11,030 Store Information
- 12:33, 11 April 2012 diff hist +11,002 Chest Information
- 10:41, 11 April 2012 diff hist +1,047 N Chest Information Created page with "Chest data is stored at 0x19E14C with a entry table at 0x19D8A0. == Entry table == This isn't a simple table where each chest has a global ID and has its own entry, but inste..."
- 07:41, 11 April 2012 diff hist +1,026 N Script Format Created page with "Scripts are parsed bytewise. == Commands == {| class="wikitable" |- ! Opcode ! argument length (byte) ! Function |- | 0x00 | 3 | Jump to 24byte offset {| class="wikitable"..."
- 07:21, 11 April 2012 diff hist +455 N WordInsertion Created page with "To save space Terranigma uses a simple word insertion for common words. It works like this: Text_E5 = 0x120000 TextInfoTable_E5 = 0x12C4EE u8 Byte = GetByte(); u32 Wo..." current
- 07:14, 11 April 2012 diff hist +18 Message Format →Commands
- 07:08, 11 April 2012 diff hist +16 ROM
- 06:58, 11 April 2012 diff hist +37 Compression added TD download
- 12:56, 10 April 2012 diff hist +255 N Compression Created page with "Terranigma uses a compression for most of the data. I re'ed it from the code and translated it to C code. So there won't be a real explanation on how it works. You can downl..."
- 12:52, 10 April 2012 diff hist +17 ROM
- 12:51, 10 April 2012 diff hist +240 Main Page
- 11:50, 10 April 2012 diff hist +23 ROM
- 11:47, 10 April 2012 diff hist −1 Maps
- 11:47, 10 April 2012 diff hist +1,023 Maps
- 11:33, 10 April 2012 diff hist +87 N Messages Created page with "The messages are stored at offset 0x128000, see here for the format." current
- 11:25, 10 April 2012 diff hist +714 N Graphics Created page with "Note: most data is compressed {| class="wikitable" |- ! Offset ! Size ! Name |- | 0x2F0000 | 0x8000 | Intro - Red tinted Earth (8bit) |- | 0x300000 | 0x8000 |..."
- 11:17, 10 April 2012 diff hist +193 N Maps Created page with "Note: most data is compressed {| class="wikitable" |- ! Offset ! Name |- | 0x32B215 | Box menu |- | 0x2BBAFB | Crysta Town |- | 0x291BD0 | Select save file (u..."
- 10:58, 10 April 2012 diff hist +4,302 N Items Created page with "The items are divided into 9 different groups: Ring Pin Regular Unique Special Weapon Speacial Weapon Armory Special Armor {| class="wikitable" |- ! ID ! N..."
- 10:42, 10 April 2012 diff hist +11 ROM
- 10:40, 10 April 2012 diff hist +20 ROM
- 10:39, 10 April 2012 diff hist +263 N Store Information Created page with "The store data table is at offset 0x19D094 and has ? entries. == store data format == {| class="wikitable" |- ! Offset ! Size (byte) ! Name |- | 0x00 | 1 | ID |- | 0x01 | 2 ..."
- 10:36, 10 April 2012 diff hist +4,683 N Enemy Information Created page with "The Enemy table is at offset 0x0DBB56 and has 64(check) entries. == Enemy table format == {| class="wikitable" |- ! Offset ! Size (byte) ! Name |- | 0x00 | 2 | Unknown |- | ..."
- 10:27, 10 April 2012 diff hist +23 ROM
- 10:26, 10 April 2012 diff hist +182 N Scripts Created page with "{| class="wikitable" |- ! Offset ! Name |- | 0x0797D6 | This is the first script the game calls |- | 0x058009 | Nintendo Logo |- | 0x17B8D6 | The ending |- | 0x12DA19 | Intro ..."
- 10:23, 10 April 2012 diff hist +164 Message Format
- 10:18, 10 April 2012 diff hist +1,258 N Message Format Created page with "Messages are parsed bytewise, if the 8th bit is set it is a special CMD. == Commands == A byte is converted to the CMD opcode like this ( Byte << 1 ) & 0x7F {| class="w..."
- 09:58, 10 April 2012 diff hist +21 ROM
- 09:57, 10 April 2012 diff hist +96 ROM
- 09:54, 10 April 2012 diff hist −353 Main Page
- 09:52, 10 April 2012 diff hist +2,172 N XP Table Created page with "The XP table is at offset 0x01F422 and has 50 entries. {| class="wikitable" |- ! Offset ! Size (byte) ! Name |- | 0x00 | 3 | Experience |- | 0x03 | 2 | Healthpoints |- | 0x..."
- 09:41, 10 April 2012 diff hist +63 N ROM Created page with "All this is for the german version of Terranigma! XP Table"